My name is Andrew Armstrong from Fermenter. We've just released my game, David, a physics-based platforming boss-fighter, on iOS, Windows, and Mac. It'd make my dreams come true if you check it out.
You play David, an awfully small abstracted chosen hero tossed into a blissfully simple world overrun by giant culminations of evil physics-beasts. As David, you are given a slingshot-esque gift that you will have to use to conquer your colossus foes. Hold, aim, and fling to attack (Angry Birds style!).
Think Limbo + Shadow of the Colossus + Angry Birds.
a 9-level Campaign, 3 Additional Bonus Levels, a Survival/Arena/RPG mode, a Secret Basket-ball-pit Minigame, a Groovy 6-song Original Soundtrack included with purchase, and HATS!
“Long story short: it’s really awesome.”
TouchArcade - http://toucharcade.com/games/david-2
GameRant.com - http://gamerant.com/david-game-reviews/
Indie Games : The Weblog - "$1 PC Pick: David (Andrew Armstrong)"
JayIsGames - http://jayisgames.com/archives/2014/04/david.php
Indie Game Enthusiast - "While I really like the abstract minimalist visuals, the gameplay is what truly shines here: discovering each new boss, lining up shots as you fly through the air, the intense close calls."
iDownloadBlog - http://www.idownloadblog.com/2014/04/16/david/
The Frost - “...it is a kind of beauty impossible to describe in words or pictures.” (from the forums of Touch Arcade.)
AppleWebBlog - http://appleweblog.com/2014/04/david-para-ios
iapps.im - http://www.iapps.im/single/21634/page
Press Copy Request
Residing in Brooklyn, New York, Andrew Armstrong, his brain, and his computer are teaming up to rule the world. Here's something they said in unison one time at a party: "We're Fermenter, and we make games for you. Yes, YOU. We exist to excite you to a point of change. So play, friends."
Andrew Armstrong // everything (design/code/art/sfx/music)
// made with Gamemaker: Studio